The RenderingQualitySettings type exposes the following members.
Methods
| Name | Description | |
|---|---|---|
| | Dispose | Releases all resources used by the RenderingQualitySettings |
| | Equals | (Inherited from Object .) |
| | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object .) |
| | GetType | Gets the Type of the current instance. (Inherited from Object .) |
| | ToString | Returns a string that represents the current object. (Inherited from Object .) |
Properties
| Name | Description | |
|---|---|---|
| | AreCurtainWallsDaylightPortals | Indicates whether curtain walls daylight portals. |
| | AreDoorsDaylightPortals | Indicates whether doors daylight portals. |
| | AreShadowsEnabled | Indicates whether to make shadow edges soft(blurred). |
| | AreWindowsDaylightPortals | Indicates whether windows daylight portals. |
| | BlurredReflectionPrecision | The blurred reflections precision. |
| | BlurredRefractionPrecision | The blurred refractions precision. |
| | ImagePrecision | A value that controls how antialiasing is applied to the background image. |
| | IndirectIlluminationBounces | The indirect illumination bounces value. |
| | IndirectIlluminationPrecision | The indirect illumination precision value. |
| | IndirectIlluminationSmoothness | The indirect illumination smoothness value. |
| | IsValidObject | Specifies whether the .NET object represents a valid Revit entity. |
| | MaxReflections | The maximum number of reflections. |
| | MaxRefractions | The maximum number of refractions. |
| | RenderingQuality | The quality applied for rendering. |
| | ShouldComputeIndirectAndSkyIllumination | Indicates whether to include light that bounces off other objects, and light from the sky when calculating the lighting for this scene. |
| | SoftShadowsPrecision | The soft shadows precision value. |