The SolidOrShellTessellationControls type exposes the following members.
Constructors
Name | Description | |
---|---|---|
![]() | SolidOrShellTessellationControls | Default constructor. |
Methods
Name | Description | |
---|---|---|
![]() | DisableLevelOfDetail | Disables the use of levelOfDetail. The use of levelOfDetail is enabled by calling setLevelOfDetail (with a valid input). |
![]() | Dispose | Releases all resources used by the SolidOrShellTessellationControls |
![]() | Equals | (Inherited from Object .) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object .) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object .) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object .) |
![]() | UseLevelOfDetail | Returns true if the use of levelOfDetail is enabled, false if not. The use of levelOfDetail is enabled by calling setLevelOfDetail (with a valid input). |
Properties
Name | Description | |
---|---|---|
![]() | Accuracy | A positive real number specifying how accurately a triangulation should approximate a solid or shell. |
![]() | IsValidObject | Specifies whether the .NET object represents a valid Revit entity. |
![]() | LevelOfDetail | An number between 0 and 1 (inclusive) specifying the level of detail for the triangulation of a solid or shell. |
![]() | MinAngleInTriangle | A non-negative real number specifying the minimum allowed angle for any triangle in the triangulation, in radians. |
![]() | MinExternalAngleBetweenTriangles | A positive real number specifying the minimum allowed value for the external angle between two adjacent triangles, in radians. |