SolidOrShellTessellationControls Members


The SolidOrShellTessellationControls type exposes the following members.

Constructors

Name Description
Public method SolidOrShellTessellationControls
Default constructor.

Methods

Name Description
Public method DisableLevelOfDetail
Disables the use of levelOfDetail. The use of levelOfDetail is enabled by calling setLevelOfDetail (with a valid input).
Public method Dispose
Releases all resources used by the SolidOrShellTessellationControls
Public method Equals
Determines whether the specified Object is equal to the current Object .
(Inherited from Object .)
Public method GetHashCode
Serves as a hash function for a particular type.
(Inherited from Object .)
Public method GetType
Gets the Type of the current instance.
(Inherited from Object .)
Public method ToString
Returns a string that represents the current object.
(Inherited from Object .)
Public method UseLevelOfDetail
Returns true if the use of levelOfDetail is enabled, false if not. The use of levelOfDetail is enabled by calling setLevelOfDetail (with a valid input).

Properties

Name Description
Public property Accuracy
A positive real number specifying how accurately a triangulation should approximate a solid or shell.
Public property IsValidObject
Specifies whether the .NET object represents a valid Revit entity.
Public property LevelOfDetail
An number between 0 and 1 (inclusive) specifying the level of detail for the triangulation of a solid or shell.
Public property MinAngleInTriangle
A non-negative real number specifying the minimum allowed angle for any triangle in the triangulation, in radians.
Public property MinExternalAngleBetweenTriangles
A positive real number specifying the minimum allowed value for the external angle between two adjacent triangles, in radians.

See Also