The BalusterPattern type exposes the following members.
Methods
| Name | Description | |
|---|---|---|
|   |  Dispose |    Releases all resources used by the  BalusterPattern     |  
|   |  DuplicateBaluster |    Duplicates the baluster pointed by given index in the main baluster pattern.    |  
|   |  Equals | (Inherited from Object .) | 
|   |  GetBaluster |    Gets information about the given baluster from the main baluster pattern.    |  
|   |  GetBalusterCount |    Gets the number of balusters in the main baluster pattern definition.    |  
|   |  GetHashCode |    Serves as a hash function for a particular type.   (Inherited from  Object  .)  |  
|   |  GetType |    Gets the  Type  of the current instance.   (Inherited from  Object  .)  |  
|   |  RemoveBaluster |    Removes a baluster from the main baluster pattern.    |  
|   |  ToString |    Returns a string that represents the current object.   (Inherited from  Object  .)  |  
Properties
| Name | Description | |
|---|---|---|
|   |  BreakPattern |    The condition which controls breaking baluster patterns distribution.    |  
|   |  DistributionJustification |    Determines how baluster pattern distribution is justified.    |  
|   |  EndSpace |    The extra space added after a whole baluster pattern.    |  
|   |  ExcessLengthFillBalusterId |    The id of a Baluster family used to fill excess length, which is the extra space along the railing segment that cannot be filled with a pattern. If set to InvalidElementId, it will be the default - the id of the BaseRailingAttr containing the Baluster pattern.    |  
|   |  ExcessLengthFillSpacing |    The value defines the spacing between each baluster instance inserted in the excess length.    |  
|   |  IsValidObject |    Specifies whether the .NET object represents a valid Revit entity.    |  
|   |  Length |    The length of the main baluster pattern.    |  
|   |  PatternAngle |    The angle between neighboring railing segments which conditions breaking patterns distribution along a railing path.    |