The Mesh type exposes the following members.
Methods
Name | Description | |
---|---|---|
Dispose |
Causes the object to release immediately any resources it may be utilizing.
(Inherited from
APIObject
.)
|
|
Equals |
Determines whether the specified
Object
is equal to the current
Object
.
(Inherited from
GeometryObject
.)
|
|
GetHashCode |
Gets the integer value of the geometry object as hash code
(Inherited from
GeometryObject
.)
|
|
GetNormal |
Returns a normal unit vector at the given index.
|
|
GetNormals |
Returns all normals assigned to the mesh.
|
|
GetType |
Gets the
Type
of the current instance.
(Inherited from
Object
.)
|
|
ToString |
Returns a string that represents the current object.
(Inherited from
Object
.)
|
Properties
Name | Description | |
---|---|---|
DistributionOfNormals |
Indicates the distribution of normal vectors along the tessellated mesh surface.
|
|
GraphicsStyleId |
The ElementId of the GeometryObject's GraphicsStyle
(Inherited from
GeometryObject
.)
|
|
Id |
A unique integer identifying the GeometryObject in its associated non view-specific GeometryElement.
(Inherited from
GeometryObject
.)
|
|
IsElementGeometry |
Indicates whether this geometry is obtained directly from an Element.
(Inherited from
GeometryObject
.)
|
|
IsReadOnly |
Identifies if the object is read-only or modifiable.
(Inherited from
APIObject
.)
|
|
MaterialElementId |
Element ID of the material from which this mesh is composed.
|
|
NumberOfNormals |
The number of normals associated with the mesh.
|
|
NumTriangles |
The number of triangles that the mesh contains.
|
|
Transformed |
Transforms this mesh and returns the result.
|
|
Triangle |
Retrieves a specific triangle.
|
|
Vertices |
Retrieves all vertices used to define this mesh. Intended for indexed access.
|
|
Visibility |
The visibility.
(Inherited from
GeometryObject
.)
|