LightAndMaterialAccuracyMode Enumeration


An enumerated type containing possible Light and Material Accuracy modes for Raytracer render.

Namespace: Autodesk.Revit.DB
Assembly: RevitAPI (in RevitAPI.dll) Version: 17.0.0.0 (17.0.1090.0)
Since: 2017

Syntax

C#
public enum LightAndMaterialAccuracyMode
Visual Basic
Public Enumeration LightAndMaterialAccuracyMode
Visual C++
public enum class LightAndMaterialAccuracyMode

Members

Member name Description
Simplified Rough and semi-rough materials are approximated. Consequently, materials may look more shinier than expected. Lighting is approximated so shadows will lack in details.
Advanced Soft shadows and soft reflections from semi-rough materials will be rendered with a high quality level. This is the standard setting that you typically want to rely on for final high quality renderings.

See Also

ArchiLabs Desktop

Put AI to work inside Revit.

Give Desktop your instructions and project files to build Revit families, update model elements, and create views and schedules. Works directly in Revit and AutoCAD.

Explore Desktop →