The AssetProperty type exposes the following members.
Methods
Name | Description | |
---|---|---|
![]() | AddConnectedAsset | Adds a new connected asset attached to this asset property, if it allows it. |
![]() | AddCopyAsConnectedAsset | Makes a copy of the asset and connects it to this property. |
![]() | Dispose | Releases all resources used by the AssetProperty |
![]() | Equals | Determines whether the specified Object is equal to the current Object . (Inherited from Object .) |
![]() | GetAllConnectedProperties | Gets the list of the connected properties. Connected properties are the detachable properties of an AssetProperty. e.g. diffuse property can have texture as its connected property. It can also detach texture on runtime. |
![]() | GetConnectedProperty | Gets one connected property with specified index. |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object .) |
![]() | GetSingleConnectedAsset | Gets the single connected asset attached to this asset property, if it exists. |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object .) |
![]() ![]() | GetTypeName | Get the name of the AssetProperty |
![]() | IsEditable | Check if property can be edited. |
![]() | IsValidSchemaIdentifier | Check that schema name is valid |
![]() | RemoveConnectedAsset | Removes the connected asset attached to this asset property if any. |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object .) |
Properties
Name | Description | |
---|---|---|
![]() | IsReadOnly | Identifies if the object is read-only or modifiable. If true, the object may not be modified. If false, the object's contents may be modified. |
![]() | IsValidObject | Specifies whether the .NET object represents a valid Revit entity. |
![]() | Name | Get the name of the AssetProperty |
![]() | NumberOfConnectedProperties | The number of currently connected properties. |
![]() | Type | Returns the type of the AssetProperty |