The InstanceNode type exposes the following members.
Methods
Name | Description | |
---|---|---|
![]() | Dispose | (Inherited from RenderNode .) |
![]() | Equals | Determines whether the specified Object is equal to the current Object . (Inherited from Object .) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object .) |
![]() | GetSymbolGeometryId | Gets the SymbolGeometryId associated with the node. |
![]() | GetSymbolId | Obsolete. The Id of the symbol associated with the node. This property is deprecated in Revit 2023 and may be removed in a future version of Revit. For an InstanceNode please use the GetSymbolGeometryId().SymbolId. For a LinkNode please use SymbolId property. In Revit 2023 we introduced instance nodes that point to a part of the symbol's geometry. For comparing if two such nodes point to the same geometry, the SymbolId isn't enough. SymbolGeometryId can be used to identify a piece of geometry managed by a symbol element. (Inherited from GroupNode .) |
![]() | GetTransform | A transformation matrix associated with the node. (Inherited from GroupNode .) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object .) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object .) |
Properties
Name | Description | |
---|---|---|
![]() | IsValidObject | Specifies whether the .NET object represents a valid Revit entity. (Inherited from RenderNode .) |
![]() | NodeName | A readable name of the output node. (Inherited from RenderNode .) |