IndexBuffer Class


Index Buffer Class

A buffer that stores vertex indices for rendering.
Inheritance Hierarchy
System Object
Autodesk.Revit.DB.DirectContext3D IndexBuffer

Namespace: Autodesk.Revit.DB.DirectContext3D
Assembly: RevitAPI (in RevitAPI.dll) Version: 25.0.0.0 (25.0.0.0)
Syntax
public class IndexBuffer : IDisposable

The IndexBuffer type exposes the following members.

Constructors
Name Description
Public method IndexBuffer Constructs the index buffer with the given capacity, measured in short integers.
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Properties
Name Description
Public property IsValidObject Specifies whether the .NET object represents a valid Revit entity.
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Methods
Name Description
Public method Dispose Releases all resources used by the IndexBuffer
Public method Equals Determines whether the specified object is equal to the current object.
(Inherited from Object )
Public method GetHashCode Serves as the default hash function.
(Inherited from Object )
Public method GetIndexStreamLine Gets a stream that can be used to write IndexLine segment primitives into the buffer.
Public method GetIndexStreamPoint Gets a stream that can be used to write IndexPoint primitives into the buffer.
Public method GetIndexStreamTriangle Gets a stream that can be used to write IndexTriangle primitives into the buffer.
Public method GetMappedHandle Gets a handle to the buffer's memory that has been mapped. Writing data to the buffer using the handle is an alternative to using stream objects.
Public method GetType Gets the Type of the current instance.
(Inherited from Object )
Public method IsValid Tests whether the buffer is valid for rendering.
Public method Map Maps a portion of the index buffer into memory, so that indices can be written into it. see IndexStream .
Public method ToString Returns a string that represents the current object.
(Inherited from Object )
Public method Unmap Unmaps the buffer so that it can be used for rendering.
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See Also