Bounding |
The transform from the coordinate space of the box to the model coordinate space.
Namespace: Autodesk.Revit.DB
Assembly: RevitAPI (in RevitAPI.dll) Version: 25.0.0.0 (25.0.0.0)


The transform must always be right-handed and orthonormal.

private void RotateBoundingBox(View3D view3d)
{
if (!view3d.IsSectionBoxActive)
{
TaskDialog.Show("Revit","The section box for View3D isn't active.");
return;
}
BoundingBoxXYZ box = view3d.GetSectionBox();
// Create a rotation transform to apply to the section box
XYZ origin = new XYZ(0, 0, 0);
XYZ axis = new XYZ(0, 0, 1);
// Rotate 30 degrees
Transform rotate = Transform.CreateRotationAtPoint(axis, Math.PI/6.0, origin);
// Transform the View3D's section box with the rotation transform
box.Transform = box.Transform.Multiply(rotate);
// Set the section box back to the view (requires an open transaction)
view3d.SetSectionBox(box);
}
