|  Edge  | 
 An array of edge arrays. 
  Inheritance Hierarchy
 Inheritance Hierarchy  Namespace: Autodesk.Revit.DB
Assembly: RevitAPI (in RevitAPI.dll) Version: 25.0.0.0 (25.0.0.0)
 Syntax
 Syntax  The EdgeArrayArray type exposes the following members.
 Constructors
 Constructors  | Name | Description | |
|---|---|---|
|   | EdgeArrayArray | Initializes a new instance of the EdgeArrayArray class | 
 Properties
 Properties  | Name | Description | |
|---|---|---|
|   | IsEmpty | Test to see if the array is empty. | 
|     | IsReadOnly | Identifies if the object is read-only or modifiable. (Inherited from APIObject ) | 
|   | Item | Gets or sets an edge array at a specified index within the array. | 
|   | Size | Returns the number of edge arrays that are in the array. | 
 Methods
 Methods  | Name | Description | |
|---|---|---|
|   | Append | Add the edge array to the end of the array. | 
|   | Clear | Removes every edge array from the array, rendering it empty. | 
|   | Dispose | Causes the object to release immediately any resources it may be utilizing. (Inherited from APIObject ) | 
|   | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object ) | 
|   | ForwardIterator | Retrieve a forward moving iterator to the array. | 
|   | GetEnumerator | Retrieve a forward moving iterator to the array. | 
|   | GetHashCode | Serves as the default hash function. (Inherited from Object ) | 
|   | GetType | Gets the  Type  of the current instance. (Inherited from Object ) | 
|   | Insert | Insert the specified edge array into the array. | 
|   | ReverseIterator | Retrieve a backward moving iterator to the array. | 
|   | ToString | Returns a string that represents the current object. (Inherited from Object ) | 
 Example
 Example  public void GetEdgeArrayArray(Autodesk.Revit.ApplicationServices.Application app, Autodesk.Revit.DB.Element element)
{
    // Get geometry element of the selected element
    Options geoOptions = app.Create.NewGeometryOptions();
    Autodesk.Revit.DB.GeometryElement geoElement = element.get_Geometry(geoOptions);
    // Get geometry object
    foreach (GeometryObject o in geoElement)
    {
        Solid solid = o as Solid;
        if (null != solid)
        {
            foreach (Face face in solid.Faces)
            {
                if (face != null)
                {
                    EdgeArrayArray edgeArrays = face.EdgeLoops;
                    foreach (EdgeArray edges in edgeArrays)
                    {
                        foreach (Edge edge in edges)
                        {
                            // Get one test point
                            XYZ testPoint = edge.Evaluate(0.5);
                            string edgeInfo = string.Format("Point on edge: ({0},{1},{2})", testPoint.X, testPoint.Y, testPoint.Z);
                            TaskDialog.Show("Revit",edgeInfo);
                        }
                    }
                }
            }
        }
    }
} See Also
 See Also