Layout |
This class indicate the layout rule of a Beam System is Fixed-Distance.

System Object
Autodesk.Revit.DB APIObject
Autodesk.Revit.DB LayoutRule
Autodesk.Revit.DB LayoutRuleFixedDistance
Autodesk.Revit.DB APIObject
Autodesk.Revit.DB LayoutRule
Autodesk.Revit.DB LayoutRuleFixedDistance
Namespace: Autodesk.Revit.DB
Assembly: RevitAPI (in RevitAPI.dll) Version: 25.0.0.0 (25.0.0.0)

The LayoutRuleFixedDistance type exposes the following members.

Name | Description | |
---|---|---|
![]() | LayoutRuleFixedDistance | Constructor of LayoutRuleFixedDistance. Create LayoutRuleFixedDistance with the values passed in. |

Name | Description | |
---|---|---|
![]() ![]() | IsReadOnly | Identifies if the object is read-only or modifiable. (Inherited from APIObject ) |
![]() | JustifyType | Get or set the type of justification. |
![]() | Spacing | Get or set spacing of the Beam System. |

Name | Description | |
---|---|---|
![]() | Dispose | Causes the object to release immediately any resources it may be utilizing. (Inherited from APIObject ) |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object ) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object ) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object ) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object ) |

To use this type of LayoutRule, the distance between the beams and the justify-type must be set.

private bool LayoutRuleFixedDistanceInformation(BeamSystem beamSystem)
{
//get the layoutRule of the beamsystem
Autodesk.Revit.DB.LayoutRule layoutRule = beamSystem.LayoutRule;
string message = "BeamSystem layout rule : " + layoutRule;
//create a new instance of the LayoutRuleClearSpacing class
LayoutRuleFixedDistance myLayoutRuleFixedDistance =
new LayoutRuleFixedDistance(10.0, BeamSystemJustifyType.End);
//set the new layoutRule to the beamsystem
beamSystem.LayoutRule = myLayoutRuleFixedDistance;
LayoutRuleFixedDistance fixedDistance = beamSystem.LayoutRule as LayoutRuleFixedDistance;
if (null == fixedDistance)
{
return false;
}
//try to get the property value of the beamsystem LayoutRule
BeamSystemJustifyType justifyType = fixedDistance.JustifyType;
double spacing = fixedDistance.Spacing;
message += "\nNew BeamSystem layout rule: " + fixedDistance;
message += "\nNew BeamSystem spacing: " + spacing;
message += "\nNew BeamSystem justification: " + justifyType;
TaskDialog.Show("Revit",message);
return true;
}
