Bounding Box UV(Double, Double, Double, Double) Constructor Creates object with supplied values. Namespace: Autodesk.Revit.DB Assembly: RevitAPI (in RevitAPI.dll) Version: 25.0.0.0 (25.0.0.0) Syntax C# VB C++ F# public BoundingBoxUV( double min_u, double min_v, double max_u, double max_v ) Public Sub New ( min_u As Double, min_v As Double, max_u As Double, max_v As Double ) public: BoundingBoxUV( double min_u, double min_v, double max_u, double max_v ) new : min_u : float * min_v : float * max_u : float * max_v : float -> BoundingBoxUV Parameters min_u Double The first coordinate of min. min_v Double The second coordinate of min. max_u Double The first coordinate of max. max_v Double The second coordinate of max. See Also Reference BoundingBoxUV Class BoundingBoxUV Overload Autodesk.Revit.DB Namespace
Bounding Box UV(Double, Double, Double, Double) Constructor Creates object with supplied values. Namespace: Autodesk.Revit.DB Assembly: RevitAPI (in RevitAPI.dll) Version: 25.0.0.0 (25.0.0.0) Syntax C# VB C++ F# public BoundingBoxUV( double min_u, double min_v, double max_u, double max_v ) Public Sub New ( min_u As Double, min_v As Double, max_u As Double, max_v As Double ) public: BoundingBoxUV( double min_u, double min_v, double max_u, double max_v ) new : min_u : float * min_v : float * max_u : float * max_v : float -> BoundingBoxUV Parameters min_u Double The first coordinate of min. min_v Double The second coordinate of min. max_u Double The first coordinate of max. max_v Double The second coordinate of max. See Also Reference BoundingBoxUV Class BoundingBoxUV Overload Autodesk.Revit.DB Namespace