An enumerated type containing possible Light and Material Accuracy modes for Raytracer render.
Assembly: RevitAPI (in RevitAPI.dll) Version: 188.8.131.52 (17.0.484.0)
|Rough and semi-rough materials are approximated. Consequently, materials may look more shinier than expected. Lighting is approximated so shadows will lack in details.|
|Soft shadows and soft reflections from semi-rough materials will be rendered with a high quality level. This is the standard setting that you typically want to rely on for final high quality renderings.|