The VertexBuffer type exposes the following members.
Constructors
Name | Description | |
---|---|---|
VertexBuffer |
Constructs the vertex buffer with the given capacity, measured in floats.
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Methods
Name | Description | |
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Dispose |
Releases all resources used by the
VertexBuffer
|
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Equals | (Inherited from Object .) | |
GetHashCode |
Serves as a hash function for a particular type.
(Inherited from
Object
.)
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GetMappedHandle |
Gets a handle to the buffer's memory that has been mapped. Writing data to the buffer using the handle is an alternative to using stream objects.
|
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GetType |
Gets the
Type
of the current instance.
(Inherited from
Object
.)
|
|
GetVertexStreamPosition |
Gets a stream that can be used to write vertices of type
VertexPosition
into the buffer.
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|
GetVertexStreamPositionColored |
Gets a stream that can be used to write vertices of type
VertexPositionColored
into the buffer.
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|
GetVertexStreamPositionNormal |
Gets a stream that can be used to write vertices of type
VertexPositionNormal
into the buffer.
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GetVertexStreamPositionNormalColored |
Gets a stream that can be used to write vertices of type
VertexPositionNormalColored
into the buffer.
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IsValid |
Tests whether the buffer is valid for rendering.
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Map |
Maps a portion of the buffer into memory, so that vertex data can be written into it.
(see
VertexStream
).
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|
ToString |
Returns a string that represents the current object.
(Inherited from
Object
.)
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Unmap |
Unmaps the buffer, so that it can be used for rendering.
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Properties
Name | Description | |
---|---|---|
IsValidObject |
Specifies whether the .NET object represents a valid Revit entity.
|