Maps a portion of the buffer into memory, so that vertex data can be written into it. (see VertexStream). 
Namespace: Autodesk.Revit.DB.DirectContext3D
Assembly: RevitAPI (in RevitAPI.dll) Version: 24.0.0.0 (24.0.0.0)
Since:  2017 
Syntax
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Parameters
- sizeInFloats
- Type: SystemInt32
 The size of the part of the buffer to be mapped, measured in floats. Must be less than or equal to the size of the VertexBuffer
Exceptions
| Exception | Condition | 
|---|---|
| Autodesk.Revit.ExceptionsInvalidOperationException | This VertexBuffer is not available because Revit is not currently rendering. In general, this VertexBuffer must be used in the scope of the RenderScene() callback of IDirectContext3DServer. -or- Thrown if the buffer is smaller than sizeInFloats. |