Index |
A triangle primitive consisting of three indices.

System Object
Autodesk.Revit.DB.DirectContext3D IndexPrimitive
Autodesk.Revit.DB.DirectContext3D IndexTriangle
Autodesk.Revit.DB.DirectContext3D IndexPrimitive
Autodesk.Revit.DB.DirectContext3D IndexTriangle
Namespace: Autodesk.Revit.DB.DirectContext3D
Assembly: RevitAPI (in RevitAPI.dll) Version: 25.0.0.0 (25.0.0.0)

The IndexTriangle type exposes the following members.

Name | Description | |
---|---|---|
![]() | IndexTriangle | Constructs the triangle primitive. |

Name | Description | |
---|---|---|
![]() | Index0 | The index of the triangle's first vertex. |
![]() | Index1 | The index of the triangle's second vertex. |
![]() | Index2 | The index of the triangle's third vertex. |
![]() | IsValidObject | Specifies whether the .NET object represents a valid Revit entity. (Inherited from IndexPrimitive ) |

Name | Description | |
---|---|---|
![]() | Dispose | (Inherited from IndexPrimitive ) |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object ) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object ) |
![]() ![]() | GetSizeInShortInts | Gets the amount of storage that the primitive takes up in a buffer, measured in short integers. |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object ) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object ) |

Indices of a triangle's vertices can be listed in either the clockwise or counterclockwise winding order, according to the triangle's orientation in space. A DirectContext3D triangle faces the viewer if its vertices are in counterclockwise order from the viewer's point of view.
