SelectionUIOptions Class


Selection UIOptions Class

Provides access to user settings related to how selection will behave in Revit's UI.
Inheritance Hierarchy
System Object
Autodesk.Revit.UI SelectionUIOptions

Namespace: Autodesk.Revit.UI
Assembly: RevitAPIUI (in RevitAPIUI.dll) Version: 25.0.0.0 (25.0.0.0)
Syntax
public class SelectionUIOptions : IDisposable

The SelectionUIOptions type exposes the following members.

Properties
Name Description
Public property ActivateControlsAndDimensionsOnMultiSelect Indicates whether controls and temporary dimensions are activated on selection of multiple elements.
Public property DragOnSelection Indicates whether elements can be dragged immediately when they are selected.
Public property IsValidObject Specifies whether the .NET object represents a valid Revit entity.
Public property SelectFaces Indicates whether elements can be selected by clicking on the interior of a face.
Public property SelectLinks Indicates whether Revit and CAD link instances can be selected.
Public property SelectPinned Indicates whether pinned elements can be selected.
Public property SelectUnderlay Indicates whether elements that are displayed as underlay can be selected.
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Methods
Name Description
Public method Dispose Releases all resources used by the SelectionUIOptions
Public method Static member ElementSelectsAsPinned Checks whether the specified element will be treated as pinned for the purposes of selection.
Public method Equals Determines whether the specified object is equal to the current object.
(Inherited from Object )
Public method GetHashCode Serves as the default hash function.
(Inherited from Object )
Public method Static member GetSelectionUIOptions Returns the current user's SelectionOptions.
Public method GetType Gets the Type of the current instance.
(Inherited from Object )
Public method ToString Returns a string that represents the current object.
(Inherited from Object )
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Remarks
The settings in this class define how selection will behave when the user is selecting one or more elements in a graphical view. These settings do not affect programmatic selection behavior. Some UI commands may override the user's settings while the command is active.

These settings are per user and will affect the selection behavior in all projects and families. The settings are not stored in the project.

See Also