IsValidSymbol Method (ForgeTypeId, ForgeTypeId)


Checks whether a symbol is valid for a given unit.

Namespace: Autodesk.Revit.DB
Assembly: RevitAPI (in RevitAPI.dll) Version: 21.0.0.0 (21.1.1.109)
Since: 2014

Syntax

C#
public static bool IsValidSymbol(
	ForgeTypeId unitTypeId,
	ForgeTypeId symbolTypeId
)
Visual Basic
Public Shared Function IsValidSymbol ( _
	unitTypeId As ForgeTypeId, _
	symbolTypeId As ForgeTypeId _
) As Boolean
Visual C++
public:
static bool IsValidSymbol(
	ForgeTypeId^ unitTypeId, 
	ForgeTypeId^ symbolTypeId
)

Parameters

unitTypeId
Type: Autodesk.Revit.DB ForgeTypeId
Identifier of the unit.
symbolTypeId
Type: Autodesk.Revit.DB ForgeTypeId
Identifier of the symbol to check.

Return Value

True if the symbol is valid, false otherwise.

Exceptions

Exception Condition
Autodesk.Revit.Exceptions ArgumentException unitTypeId is not a unit identifier. See UnitUtils.IsUnit(ForgeTypeId) and UnitUtils.GetUnitTypeId(DisplayUnitType).
Autodesk.Revit.Exceptions ArgumentNullException A non-optional argument was NULL

See Also

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