Slab |
An object used for Slab Shape Editing.
System Object
Autodesk.Revit.DB SlabShapeEditor
Autodesk.Revit.DB SlabShapeEditor
Namespace: Autodesk.Revit.DB
Assembly: RevitAPI (in RevitAPI.dll) Version: 25.3.0.0 (25.3.0.0)
The SlabShapeEditor type exposes the following members.
| Name | Description | |
|---|---|---|
| | IsEnabled | Identifies if the slab shape editing functionality is enabled. |
| | IsValidObject | Specifies whether the .NET object represents a valid Revit entity. |
| | SlabShapeCreases | All of the creases that can be edited. |
| | SlabShapeVertices | All of the vertices that can be edited. |
| Name | Description | |
|---|---|---|
| | AddPoint | Add a point to the element. |
| | AddPoints | |
| | AddSplitLine | Add a split line to the element. |
| | CreateCreasesFromFoldingLines | |
| | DeletePoint | Delete a SlabShapeVertex from the element. |
| | Dispose | Releases all resources used by the SlabShapeEditor |
| | DrawPoint | Obsolete. Adds a point to the corresponding slab, roof or floor. |
| | DrawSplitLine | Obsolete. Draws a split line on the corresponding slab, roof or floor. |
| | Enable | Enables the slab shape editing functionality. |
| | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object ) |
| | GetHashCode | Serves as the default hash function. (Inherited from Object ) |
| | GetType | Gets the Type of the current instance. (Inherited from Object ) |
| | ModifySubElement(SlabShapeCrease, Double) | Manipulates the crease on the corresponding slab, roof or floor. |
| | ModifySubElement(SlabShapeVertex, Double) | Manipulates the vertex on the corresponding slab, roof or floor. |
| | PickSupport | Picks an element to support the slab. This method will define split lines and create constant bearing lines for the slab. |
| | ResetSlabShape | Removes the modifications made during editing and resets the element geometry back to the unmodified state. |
| | ToString | Returns a string that represents the current object. (Inherited from Object ) |
The SlabShapeEditor can be obtained from a slab object, such as a roof or floor.