Light |
This class encapsulates light family information.

Namespace: Autodesk.Revit.DB.Lighting
Assembly: RevitAPI (in RevitAPI.dll) Version: 25.0.0.0 (25.0.0.0)

The LightFamily type exposes the following members.

Name | Description | |
---|---|---|
![]() | IsValidObject | Specifies whether the .NET object represents a valid Revit entity. |

Name | Description | |
---|---|---|
![]() | Dispose | Releases all resources used by the LightFamily |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object ) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object ) |
![]() | GetLightDistributionStyle | Returns a LightDistributionStyle value for the light distribution |
![]() ![]() | GetLightFamily | Creates a light family object from the given family document |
![]() | GetLightShapeStyle | Returns a LightShapeStyle value for the light shape |
![]() | GetLightSourceTransform | Returns a Transform value for the transform of light source. |
![]() | GetLightType | Return a LightType object for the light type at the given index |
![]() | GetLightTypeName | Return the name for the light type at the given index |
![]() | GetNumberOfLightTypes | Return the number of light types contained in this light family |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object ) |
![]() ![]() | SetLightDistributionStyle | Set the light distribution style to the given shape distribution |
![]() ![]() | SetLightShapeStyle | Set the light shape style to the given shape style |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object ) |

public void GetLightDataInFamilyDocument(Document familyDoc)
{
// LightFamily API should work only in light fixture family document.
if (familyDoc.OwnerFamily.FamilyCategory.BuiltInCategory == BuiltInCategory.OST_LightingFixtures)
return;
// Get the light family from the static method.
LightFamily lightFamily = LightFamily.GetLightFamily(familyDoc);
// Get the light source shape style and distribution style
LightShapeStyle shapeStyle = lightFamily.GetLightShapeStyle();
LightDistributionStyle distributionStyle = lightFamily.GetLightDistributionStyle();
// Get the light photometric for each family type
for (int index = 0; index < lightFamily.GetNumberOfLightTypes(); index++)
{
string typeName = lightFamily.GetLightTypeName(index); // the type name
LightType lightData = lightFamily.GetLightType(index); // the light data for each type
// How to get and set data in LightType object, please read help document for LightType class.
}
}
