Edge
|
An array of edge arrays.
Namespace: Autodesk.Revit.DB
Assembly: RevitAPI (in RevitAPI.dll) Version: 27.0.4.0 (27.0.4.0)
The EdgeArrayArray type exposes the following members.
| Name | Description | |
|---|---|---|
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EdgeArrayArray | Initializes a new instance of the EdgeArrayArray class |
| Name | Description | |
|---|---|---|
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IsEmpty | Test to see if the array is empty. |
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IsReadOnly |
Identifies if the object is read-only or modifiable.
(Inherited from APIObject ) |
|
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Item | Gets or sets an edge array at a specified index within the array. |
|
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Size | Returns the number of edge arrays that are in the array. |
| Name | Description | |
|---|---|---|
|
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Append | Add the edge array to the end of the array. |
|
|
Clear | Removes every edge array from the array, rendering it empty. |
|
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Dispose |
Causes the object to release immediately any resources it may be utilizing.
(Inherited from APIObject ) |
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Equals |
Determines whether the specified object is equal to the current object.
(Inherited from Object ) |
|
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ForwardIterator | Retrieve a forward moving iterator to the array. |
|
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GetEnumerator | Retrieve a forward moving iterator to the array. |
|
|
GetHashCode |
Serves as the default hash function.
(Inherited from Object ) |
|
|
GetType |
Gets the
Type
of the current instance.
(Inherited from Object ) |
|
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Insert | Insert the specified edge array into the array. |
|
|
ReverseIterator | Retrieve a backward moving iterator to the array. |
|
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ToString |
Returns a string that represents the current object.
(Inherited from Object ) |
C#
public void GetEdgeArrayArray(Autodesk.Revit.ApplicationServices.Application app, Autodesk.Revit.DB.Element element)
{
// Get geometry element of the selected element
Options geoOptions = app.Create.NewGeometryOptions();
Autodesk.Revit.DB.GeometryElement geoElement = element.get_Geometry(geoOptions);
// Get geometry object
foreach (GeometryObject o in geoElement)
{
Solid solid = o as Solid;
if (null != solid)
{
foreach (Face face in solid.Faces)
{
if (face != null)
{
EdgeArrayArray edgeArrays = face.EdgeLoops;
foreach (EdgeArray edges in edgeArrays)
{
foreach (Edge edge in edges)
{
// Get one test point
XYZ testPoint = edge.Evaluate(0.5);
string edgeInfo = string.Format("Point on edge: ({0},{1},{2})", testPoint.X, testPoint.Y, testPoint.Z);
TaskDialog.Show("Revit",edgeInfo);
}
}
}
}
}
}
}