Light
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This class represents a set of light groups that are used for easier management of various lighting scenarios
System
Object
Autodesk.Revit.DB.Lighting LightGroupManager
Autodesk.Revit.DB.Lighting LightGroupManager
Namespace: Autodesk.Revit.DB.Lighting
Assembly: RevitAPI (in RevitAPI.dll) Version: 27.0.4.0 (27.0.4.0)
The LightGroupManager type exposes the following members.
| Name | Description | |
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IsValidObject | Specifies whether the .NET object represents a valid Revit entity. |
| Name | Description | |
|---|---|---|
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CreateGroup | Create a new LightGroup object with the given name |
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DeleteGroup | Remove the given LightGroup object from the set of LightGroup objects |
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Dispose | Releases all resources used by the LightGroupManager |
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Equals |
Determines whether the specified object is equal to the current object.
(Inherited from Object ) |
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GetGroups | Get the set of contained LightGroup objects The set of LightGroup objects |
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GetHashCode |
Serves as the default hash function.
(Inherited from Object ) |
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GetLightDimmer | Gets the dimmer value for the given light for rendering the given view |
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GetLightGroupManager | Creates a light group manager object from the given document |
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GetType |
Gets the
Type
of the current instance.
(Inherited from Object ) |
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IsLightGroupOn | Returns true if the given light group is on |
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IsLightOn | Returns true if the given light is on for rendering the given view |
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SetLightDimmer | Sets the dimmer value for the given light for rendering the given view |
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SetLightGroupOn | Turns the given light group on or off for rendering the given view depending on the bool argument |
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SetLightOn | Turns the given light on or off for rendering the given view depending on the bool argument |
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ToString |
Returns a string that represents the current object.
(Inherited from Object ) |
C#
public void AddRemoveLightGroupInManager(Document document, FamilyInstance lightOne, FamilyInstance lightTwo)
{
if (document.IsFamilyDocument) // it supports project document only.
return;
LightGroupManager groupMgr = LightGroupManager.GetLightGroupManager(document);
// Add a light group with a light
LightGroup lightGroup = groupMgr.CreateGroup("Group_One");
lightGroup.AddLight(lightOne.Id);
// Add another light group with another light.
lightGroup = groupMgr.CreateGroup("Group_Two");
lightGroup.AddLight(lightTwo.Id);
// Retrieve the added light group in the manager.
IList<LightGroup> existingGroups = groupMgr.GetGroups();
foreach (LightGroup group in existingGroups)
{
string groupName = group.Name;
}
// Remove one light group from the manager.
groupMgr.DeleteGroup(existingGroups[0].Id);
}