Light
|
This class encapsulates light family information.
System
Object
Autodesk.Revit.DB.Lighting LightFamily
Autodesk.Revit.DB.Lighting LightFamily
Namespace: Autodesk.Revit.DB.Lighting
Assembly: RevitAPI (in RevitAPI.dll) Version: 27.0.4.0 (27.0.4.0)
The LightFamily type exposes the following members.
| Name | Description | |
|---|---|---|
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IsValidObject | Specifies whether the .NET object represents a valid Revit entity. |
| Name | Description | |
|---|---|---|
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Dispose | Releases all resources used by the LightFamily |
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Equals |
Determines whether the specified object is equal to the current object.
(Inherited from Object ) |
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GetHashCode |
Serves as the default hash function.
(Inherited from Object ) |
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GetLightDistributionStyle | Returns a LightDistributionStyle value for the light distribution |
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GetLightFamily | Creates a light family object from the given family document |
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GetLightShapeStyle | Returns a LightShapeStyle value for the light shape |
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GetLightSourceTransform | Returns a Transform value for the transform of light source. |
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GetLightType | Return a LightType object for the light type at the given index |
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GetLightTypeName | Return the name for the light type at the given index |
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GetNumberOfLightTypes | Return the number of light types contained in this light family |
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GetType |
Gets the
Type
of the current instance.
(Inherited from Object ) |
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SetLightDistributionStyle | Set the light distribution style to the given shape distribution |
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SetLightShapeStyle | Set the light shape style to the given shape style |
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ToString |
Returns a string that represents the current object.
(Inherited from Object ) |
C#
public void GetLightDataInFamilyDocument(Document familyDoc)
{
// LightFamily API should work only in light fixture family document.
if (familyDoc.OwnerFamily.FamilyCategory.BuiltInCategory == BuiltInCategory.OST_LightingFixtures)
return;
// Get the light family from the static method.
LightFamily lightFamily = LightFamily.GetLightFamily(familyDoc);
// Get the light source shape style and distribution style
LightShapeStyle shapeStyle = lightFamily.GetLightShapeStyle();
LightDistributionStyle distributionStyle = lightFamily.GetLightDistributionStyle();
// Get the light photometric for each family type
for (int index = 0; index < lightFamily.GetNumberOfLightTypes(); index++)
{
string typeName = lightFamily.GetLightTypeName(index); // the type name
LightType lightData = lightFamily.GetLightType(index); // the light data for each type
// How to get and set data in LightType object, please read help document for LightType class.
}
}